Now the tournament is over and went out pretty good. With one tie, one
major victory and one loss, I went 4/8. A bit more had been possible,
but in the end, the dice suggested to fail at some point. Nevertheless, I
am pretty satisfied with the result. Because of the
tournament-situation, I took no notes and will just make a rough
write-up here.
For Anhilation and Decapitation, I took the list from the previous
games. The flexibility of my links was quite impressive and I had some
tools to do everything I need. Just the Lt-kill in Decapitation was
nearly impossible. I planned to use the ABH a bit more by taking him as
additional ARO-piece.
Annhil
──────────────────────────────────────────────────
GROUP 1 7 / 1
DRUZE (X Visor) Combi Rifle + Light Grenade Launcher (E/M and Nimbus) / Viral Pistol, Knife. (0.5 | 27)
DRUZE Hacker (Killer Hacking Device) Combi Rifle + Pitcher, D-Charges / Viral Pistol, Knife. (0 | 25)
BRAWLER (Multispectral Visor L2) MULTI Sniper / Pistol, Knife. (1.5 | 28)
BRAWLER Heavy Rocket Launcher / Assault Pistol, Knife. (1.5 | 18)
BRAWLER Lieutenant Rifle + Light Shotgun / Pistol, Knife. (0 | 16)
VALERYA GROMOZ Hacker (Hacking Device UPGRADE: Expel) Combi Rifle + Pitcher / Pistol, Knife. (0.5 | 21)
DRUZE HMG, Chain-colt / Viral Pistol, Knife. (1.5 | 29)
HUNZAKUT (Forward Observer, Deployable Repeater) Rifle + Light Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 18)
GROUP 21
BASHI BAZOUK Submachine Gun, Chain-colt / Pistol, CC Weapon. (0 | 12)
BOUNTY HUNTER Submachine Gun, Akrylat-Kanone / Breaker Pistol, Knife. (0 | 12)
PATHFINDER DRONBOT Combi Rifle, Sniffer / Electric Pulse. (0 | 16)
KAMEEL Hacker (EVO Hacking Device) Electric Pulse. (0.5 | 25)
KAMEEL (Minesweeper, Repeater) Electric Pulse. (0 | 8)
PEACEMAKER Heavy Shotgun + AUXBOT_3 / Electric Pulse. (0 | 21)
AUXBOT_3 Heavy Flamethrower / Electric Pulse. (- | 4)
PATHFINDER DRONBOT Combi Rifle, Sniffer / Electric Pulse. (0 | 16)
FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
6 SWC | 300 Points
Open in Infinity Army
For Quadrant Control, I decided to give Scarface and Saito Togan a go in
a quite risky list. I originally build it for our own tournament
without great ambitions, but it performed well and is suited well for
the obstacles of Quadrant Control. Scarface would chew through
everything what blocks my sectors and provides early points. Saito Togan
should contest an enemy sector as soon as possible and murder
everything he finds there. The third active piece is the Hunzakut,
filling the gaps when needed. Because of the better order-efficiency in
group 2, I cut the orders there a bit.
Looter
──────────────────────────────────────────────────
GROUP 1 8 / 1
SAITO TOGAN (Specialist Operative) Combi Rifle, Smoke Grenades / Pistol, EXP CCW, Knife. (0 | 40)
DRUZE (X Visor) Combi Rifle + Light Grenade Launcher (E/M and Nimbus) / Viral Pistol, Knife. (0.5 | 27)
DRUZE (X Visor) Combi Rifle, Chain-colt / Viral Pistol, Knife. (0 | 23)
BRAWLER (Multispectral Visor L2) MULTI Sniper / Pistol, Knife. (1.5 | 28)
BRAWLER Heavy Rocket Launcher / Assault Pistol, Knife. (1.5 | 18)
BRAWLER Lieutenant Rifle + Light Shotgun / Pistol, Knife. (0 | 16)
PATHFINDER DRONBOT Combi Rifle, Sniffer / Electric Pulse. (0 | 16)
FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
HUNZAKUT (Forward Observer, Deployable Repeater) Rifle + Light Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 18)
GROUP 21
FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
SCARFACE & CORDELIA TURNER . (1.5 | 78)
SCARFACE 2 Mk12, Heavy Rocket Launcher / AP CCW. (1.5 | 61)
SCARFACE Boarding Shotgun / Pistol, CCW. ()
CORDELIA TURNER Combi Rifle, Chain-colt, D-Charges / Pistol, Knife. (0 | 17)
KAMEEL (Minesweeper, Repeater) Electric Pulse. (0 | 8)
KAMEEL (Minesweeper, Repeater) Electric Pulse. (0 | 8)
WARCOR (Sixth Sense L1) Flash Pulse / Stun Pistol, Knife. (0 | 3)
5 SWC | 299 Points
Open in Infinity Army
Game 1 was Decapitation against a very skilled player with Shasvasti. I
knew about this game before and was quite worried about the new
Shasvasti and my limited ressources.
Shasvastii Expeditionary Force
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GROUP 1 9
SHESKIIN Lieutenant Red Fury, Pulzar, D-Charges / Pistol, DA CCW. (1 | 54)
NOX Combi Rifle, Zapper / Pistol, Knife. (0 | 14)
NOX Combi Rifle, Zapper / Pistol, Knife. (0 | 14)
NOX Combi Rifle, Zapper / Pistol, Knife. (0 | 14)
NOX Hacker (EI Hacking Device) Submachine Gun, Zapper / Pistol, Knife. (0.5 | 17)
CALIBAN (Chain of Command) Submachine Gun, Pulzar, D-Charges / Pistol, Knife, CC Weapon. (0 | 29)
SPECULO KILLER (Minelayer) Combi Rifle, Smoke Grenades, Antipersonnel Mines / Pistol, Monofilament CCW, Knife. (1.5 | 39)
SPECULO KILLER (Minelayer) Combi Rifle, Smoke Grenades, Antipersonnel Mines / Pistol, Monofilament CCW, Knife. (1.5 | 39)
NOCTIFER Missile Launcher / Assault Pistol, Knife. (1.5 | 32)
GROUP 23
MED-TECH OBSIDON MEDCHANOID (Journalist L1) Submachine Gun, D-Charges / Pistol, Knife. (0 | 22)
SLAVE DRONE Electric Pulse. (0 | 3)
SLAVE DRONE Electric Pulse. (0 | 3)
IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (0 | 9)
IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (0 | 9)
6 SWC | 298 Points
Open in Infinity Army
One minelaying Speculo was expected, a second not directly. Also the
Sheskin-link was no supprise here. The question was, if there is a
Noctifer waiting somewhere, or if there was space enough for a Sphinx.
But I planned with the Noctifer here.
Of course, I lost the Lt-roll and got the second turn. Sheskin and her
Nox got on top of a building near the designated target, the Ikadrons
hide somewhere together with Dr. Worm. A camo-marker hid on one flank
and in front of my DZ but on some cat-walks, an impersonator and
anadditional camo-marker.
I scattered my core somehwere on and next to some buildings to cover
Sheskin and to get layered AROs onto the Speculo. Fugazi, Pathfinders
and the ABH scattered where possible to check vectors and provide more
layered AROs. Gromoz and the HMG should be the reserve, when Speculo(s)
could be removed, so they hide on an other building.
An additional Speculo out of impersonation got near my designated
target, together with a mine. I placed my Peacemaker there, too, to make
it the kill as expensive as possible.
After the Speculo had killed my Peacemaker and designated target, the
other speculo was unable to do anything and got critted by my Druze in
CC. My Hunzakut failed to harm the Sheskin-link, so the Fugazi was
sacrificed to plant a sniffer, getting shot by the Noctifer. Some
EM-grenades rained on Sheskin, getting her isolated, but the nearby
slave-drone critically dodging. CoC triggered on the camo-marker, but
not much happened in turn two. I sensored the CoC, but my Bashi Bazouk
failed to kill him, before the Noctifer blasted him. Turn 3 the
remaining Speculo killed some stuff, including my datatracker and hiding
on the same roof, where Gromoz and the HMG layed, discovered with its
last move. My Brawler killed Noctifer and Sheskin then, the remaining
Pathfinder failed to shoot the designated target and Gromoz gunned the
Speculo down with the last order. I scored three points for killing more
army points (4!!! more), but my designated target was killed by the
datatracker - Tie, but the best outcome, I could wish for!
Game two against OSSS in Quadrant Control. My opponent made two major
failures in the beginning: Giving me the second turn and letting me
choose my favourable side.
Operations Subsection of the S.S.S.
──────────────────────────────────────────────────
10
DEVA (Multispectral Visor L2) Spitfire, Nanopulser / Pistol, Knife. (1 | 33)
YADU (NCO) HMG / Heavy Pistol, Knife. (2 | 41)
RUDRA Red Fury, Mine Dispenser / Electric Pulse. (1 | 40)
NETROD . (0 | 4)
LAMEDH Rebot Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
SHUKRA Lieutenant (Strategos L1) MULTI Rifle, Nanopulser / Pistol, Knife. (0 | 27)
PROXY Mk.1 Hacker (Hacking Device) Combi Rifle, Nanopulser / Pistol, Knife. (0.5 | 14)
PROXY Mk.2 MULTI Sniper Rifle, Nanopulser / Pistol, Knife. (1.5 | 24)
SOPHOTECT Combi Rifle, D-Charges / Pistol, Knife. (0 | 31)
YUDBOT Electric Pulse. (0 | 3)
DART Submachine Gun, Viral Tactical Bow, Antipersonnel Mines / Pistol, Shock CC Weapon, Knife. (0 | 34)
NAGA Hacker (Killer Hacking Device) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 30)
6 SWC | 289 Points
Open in Infinity Army
Something is missing, but everything important is in. Rudra, Deva and
Yadu where deployed as a link, now by checking it, it was not legal, but
nevermind. I expected the Proxy Sniper somewhere, what made Scarface
quite vulnerable. Most of the firepower went on the left side, while one
camo marker, the sophotect and the FP-bot took my right side. So I
chose to get Saito on that side in HD, to eat up everything there.
Everything else had to be deployed on my left side, because of
cover-reasons. My link was mostly centered, with the Druze scattering
around a bit. To avoid Scarface getting shot in turn 1, I deployed most
FPs around him and the Hunzakut on that path. Sophotect got the
Aleph-datatracker, mine was the normal Druze, quite bad deployed for
this.
After Dart placing a mine against my Hunzakut (out of trigger area), the
haris started to force its way towards Scarface, but getting stuck in
my FPs, only knocking one Fugazi out. Coordinated, stuff advanced and
shuffled a bit, before the proxy sniper tried on Scarface from an
elevated position. No damage was done, but Scarface was pinned here. I
solved this by critting the sniper with Scarfaces HRL, then repairing
the Fugazi, freeing some space for the TAG, killing Dart. The Hunzakut
went the other way round and found the Rudra in line with his two mates,
perfectly placed for the shotgun. Two orders later, one Str was gone
from the bot, Yadu and Deva dead by the templates. The remaining orders
were enough for getting Saito into CC with the Sophotect and advancing
my datatracker into my sector by 0,5" and in a bad position. Turn 2
evolved around Rudra and Scarface, seeing Scarface get possessed,
killing Cordelia. Before that, Scarface tanked a full burst by the Rudra
and two mines. I got Scarface back, leaving the Rudra alive, but again
scoring three points, without much to do. He was in retreat now, so I
won this game 6-0. Without some luck, especially with my first HRL-shot,
this could have gone worse.
At this point, everything was possible, but I drew the next scariest
player with IA for Annhilation. Good for me, that I know IA quite good
now, but with a skilled player, everything was possible.
Invincible Army
──────────────────────────────────────────────────
10
Zhanshi YĪSHĒNG Combi Rifle / Pistol, Knife. (0 | 15)
YÁOZĂO Electric Pulse. (0 | 3)
DĀOYĪNG Lieutenant L2 Hacker (Hacking Device) Boarding Shotgun / Breaker Pistol, Knife. (0.5 | 29)
HǍIDÀO Hacker (Killer Hacking Device) Boarding Shotgun / Breaker Pistol, Knife. (0 | 26)
TAI SHENG Mk12, Chain-colt, Stun Grenades / Heavy Pistol, Knife. (0 | 45)
ZÚYŎNG (Fireteam: Haris, Tactical Awareness) Combi Rifle + 1 TinBot B (Deflector L2) / 2 Breaker Pistols, Knife. (0.5 | 34)
ZÚYŎNG (Fireteam: Duo, Tactical Awareness) HMG / 2 Breaker Pistols, Knife. (1.5 | 38)
ZÚYŎNG (Fireteam: Haris, Tactical Awareness) Combi Rifle + 1 TinBot B (Deflector L2) / 2 Breaker Pistols, Knife. (0.5 | 34)
KOKRAM FTO (Fireteam: Duo) Combi Rifle + E/Mitter, Chain-colt, E/Mauler / 2 Heavy Pistols, Knife. (0 | 39)
PANGGULING FTO (Repeater) Light Shotgun / Electric Pulse. (0 | 13)
SON-BAE Yaókòng Missile Launcher / Electric Pulse. (1.5 | 17)
4.5 SWC | 293 Points
Open in Infinity Army
I got the second turn and chose deployment. Everything I saw was grouped
on the left side with a haris of TaiSheng, the Hulang and a Zuyong with
Deflector and a core of two Zuyongs, both REMs and Krit Krokam.
Somewhere a Doc hid and a camo-marker was deploed as reserve. I deployed
with a Liu Xing in mind but without nice spots for my ARO-Brawlers. The
best spot was given to the HRL on the left side, the sniper covering
any approach from the other side and all other guys scattered around one
building in my DZ on the left side. The Hunzakut went on the center
line on the right side to annoy as much as possible and the Peacemaker
in the central corridor.
After getting the whole haris stunned by my Fugazi, they took positions
near my body-bubble to annoy me as much as possible. That was denied by
my EM-Druze, immobilizing Taisheng and the Hulang, leaving the Zuyong
mobile. Bashi Bazouk entered that flank, shot the Zuyong and then
Taisheng. Then the core started walking, killing the Peacemaker, the
Bashi, both Kameels and a Pathfinder. We were late here, so I knew, the
game would end after my turn and the core was deployed quite nice for my
remaining pieces. All orders were collected in one order, the Hunzakut
shot both REMs with the light shotgun and the normal Druze failed for
some orders to kill Krit Krokam. While being my Datatracker, I chose to
end this risky game and go for the immobilized Hulang with the HMG. The
viral-pistol finished him quickly.
Due to Krit alive, I stayed below 150 killed points and had only 130
alive, so it resulted in a 6-2. He won the tournament with this win.
After all, I am satisfied, because:
- With skilled opponents, I made a good and interesting game without being outclassed.
- I made just few mistakes and used all of my lists in a constructive way.
- I could experience how Druze can work with all of their equipment.
- I got a feeling, of how they need to be played.
- The EM-guy doing cool stuff (Sheskin, I am looking at you!)
- I totally fall in love with this guys.
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