Tuesday, 6 October 2020

ENTE Round 1: Decapitation vs. Haqqislam

With the 1st European Narrative Team-TTS-Event (ENTE) over, lists are no longer secret and the efforts of the DBS-group of the Gokudo Intervention Group (GIG), consisting of detachments of the DBS, Ariadna and Spiral Corp, can be reported.

Round one saw us against Europeans Finest Rumpling Troop, a newbie-team from my region. I managed to got matched with one of my local players, fielding vanilla Haqqislam in this event. I designed a list for Decapitation and Transmission Matrix, since things fitted better for Hunting Party and Looting and Sabotaging. Transmission Matrix favours infowar, so an AHD sounds reasonable and a Clipper, too. The plan also works for Decapitation, where you only need to be careful with your Pathfinders. This is the result:

 DecapTM
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GROUP 1 8  / 1  
 HUNZAKUT (Forward Observer, Deployable Repeater) Rifle + Light Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 18)
 PEACEMAKER Spitfire + AUXBOT_3 / Electric Pulse. (1 | 27)
   AUXBOT_3 Heavy Flamethrower / Electric Pulse. (- | 4)
 PATHFINDER DRONBOT Combi Rifle, Sniffer / Electric Pulse. (0 | 16)
 FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
 DRUZE Lieutenant (X Visor) Combi Rifle, Chain-colt / Viral Pistol, Knife. (0 | 23)
 DRUZE Hacker (Killer Hacking Device) Combi Rifle + Pitcher, D-Charges / Viral Pistol, Knife. (0 | 25)
 CLIPPER DRONBOT Smart Missile Launcher / Electric Pulse. (1.5 | 18)
 DRUZE Hacker (Assault Hacking Device) Combi Rifle + Pitcher, D-Charges / Viral Pistol, Knife. (0.5 | 28)
 BRAWLER (Multispectral Visor L2) MULTI Sniper / Pistol, Knife. (1.5 | 28)

GROUP 21  
 HUNZAKUT (Forward Observer, Deployable Repeater) Rifle + Light Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 18)
 PATHFINDER DRONBOT Combi Rifle, Sniffer / Electric Pulse. (0 | 16)
 PATHFINDER DRONBOT Combi Rifle, Sniffer / Electric Pulse. (0 | 16)
 FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8)
 KAMEEL Hacker (EVO Hacking Device) Electric Pulse. (0.5 | 25)
 SIERRA DRONBOT HMG / Electric Pulse. (1 | 25)

 6 SWC | 299 Points
Open in Infinity Army

Since this list is quite straight forward, there is no big discussion needed, I guess. Peacemaker shoots things, Pathfinder discover, target and shoot things and everything else keeps their back safe.

Vanilla Prototype 2 No Hacking
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GROUP 1 9  / 1  / 2
 FIDAY Rifle + Light Shotgun, Antipersonnel Mines, Smoke Grenades / Pistol, AP CCW, Knife. (0 | 31)
 MUKHTAR (Multispectral Visor L2) Red Fury, 2 Nanopulsers / Pistol, Knife. (1 | 37)
 MUTTAWI'AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5)
 NASMAT Electric Pulse. (0 | 3)
 NASMAT Electric Pulse. (0 | 3)
 FARZAN (Minelayer) Boarding Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 23)
 ROUHANI Submachine Gun, Flash Pulse / Pistol, Knife. (0 | 18)
 SALADIN Lieutenant Combi Rifle, Nanopulser / Pistol, CCW. (0 | 36)
 AL-DJABEL Rifle + Light Shotgun, Smoke Grenades / Pistol, Viral CCW, Knife. (0 | 35)
 HASSASSIN HUSAM YASBIR (Infiltration, Holoprojector L2) Rifle + Light Shotgun, Nanopulser, Smoke Grenades / Pistol, Viral CCW, Knife. (0 | 34)
 HAFZA Heavy Rocket Launcher / Assault Pistol, Knife. (1.5 | 18)
 KRAKOT RENEGADE Submachine Gun, Chest Mine / Pistol, DA CC Weapon. (0 | 15)

GROUP 23
 MUTTAWI'AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5)
 MUTTAWI'AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5)
 MUTTAWI'AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5)
 LIBERTO (Minelayer) Light Shotgun, Chain-colt, Antipersonnel Mines / Pistol, Knife. (1 | 10)
 DAYLAMI (CH: Limited Camouflage, Inferior Infiltration) Light Shotgun, Panzerfaust / Pistol, Knife. (0.5 | 8)
 DAYLAMI (CH: Limited Camouflage, Inferior Infiltration) Light Shotgun, Panzerfaust / Pistol, Knife. (0.5 | 8)

 4.5 SWC | 299 Points
Open in Infinity Army


The list has some serious threads, especially the combination of two Fidays and Saladin. A similar one had caused real troubles some weeks ago. The amount of irregular guys to chew through, while the Mukhtar and the Fidays harass your hitters and keep you away from the valuable things is nothing you want with DBS.


I win the Lt-roll and decide to go first to avoid a Fiday-assassination. My opponent deploys second in the north.
 
The left is covered by the Sierra and a Hunzakut inside the forwarded building, while the core-team is scattered in the central building. The MSR is out to ARO on the roof, together with the Lt. The right sees a Fugazi and two Pathfinders, as well as the EVO Kameel. The other Hunzakut starts a bit advanced on the right.
 
An impersonator starts in front of my DZ on the right, overwatched by my REMs and one Dayalami ifiltrates on the building in front of my DZ. Knauf and the Mukhtar start in the center around the building. Saladin hides in the left building, guarded by a  Krakot, a Dayalami, two camo markers, Rouhani and an other impersonator. Four Ghazis are scattered over the DZ.
 
The Peacemaker starts in front of my Sierra, ready to burn down the Mukhtar and two camo markers start in the central corridor. 
 
Druze 1: The Brawler takes some orders to remove both Dayalamis on the roofs. The left Hunzakut tries to bait out some Ghazis and the Krakot and starts suppressive fire while the other one engages a Farzan in the middle, killing it but gets a mine in front of his feet. Someone discovers it but can't destroy it. The Pathfinders lock down the impersonator. 
 
Haqq 1: One Ghazi jamms the Hunzakut in the center, while an other one is shot by the Brawler. Now the Mukhtar rolls out, killing the Hunzakut and one Fugazi, then getting into suppressive fire. Nothing more wants to move.
 
Druze 2: One Pathfinder shoots down the Krakot with triangulated fire, so that the Peacemaker can advance. The Mukhtar is burned down by the Auxbot after the AHD fails to spotlight him through the Peacemaker. An additional Ghazi is shot in the center and the left Hunzakut retreats after dropping a mine and recamoes.
 
Haqq 2: Knauf engages my link and appears to be a Hafza HRL. The Clipper dies while the Brawler drops him multiple times after a Nasmat keeps him standing. The advanced impersonator gets nervous and is discovered the first time.
 
Druze 3: One Pathfinder is moved into group one. The leftover Pathfinder in group two discover-shoots Al Djabel. With assisted fire the moved Pathfinder advances over the right flank, crit-killing the designated target, Yasbir and a lone Ghulam.
 
Haqq 3: The last Ghazi is shot by the Brawler. With advanced medicine the Hafza recovers again but is shot by the Pathfinder. The last order revives him one more time (I may have reactivated overclock, so no shock on the Pathfinder).
 
In the end I win 5-0 with 251 to 119 points. The most important thing in this game was an ineffiient use of Al Djabel. If he started cutting through my remotes, my mobility would have been limited a lot and the Haqqislam-tools may have outplayed me. In the end, my opponent was not aggressive enough with all the stuff he had and an overperforming Pathfinder in turn three hammered the nails in the coffin with each shot of his combirifle.
 
With that result my team scored three victories in round one, looking forward for some strong opponents in the future rounds and in good hope.

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